
- #Steam breakwaters full version#
- #Steam breakwaters full#
- #Steam breakwaters plus#
The most well known are the Turtle Titan, the Serpent Titan, and the Crab Titan. There are multiple types of Titans in the world.
Massive world filled with procedural islands and unique biomes. Build and customize your boat to handle Titans, rough weather, and local enemies. Craft items to suit your play style whether it be farmer, explorer, adventurer. Turn a valley into a lake or open the doors and flood the lowlands. Build structures that interact with the world scale ocean simulation. Defeat Titans as large as an island and fight Golems as big as a house. Gather crystals and refine them into items which displace and deform the ocean revealing rich resources below. Massive ocean sim that creates a unique interactive open-world experience. Survive with what you can harvest from the land, trade with passing fishermen or at ports, and voyage across the world through deadly storms to find new adventures. Titans, artifacts from a dead civilization beneath the waves, roam the world causing destruction. Įxplore a procedural world with dangerous ocean depths and massive Titans in an Exploration Survival game that changes the way you interact with water.ĭisplace water with powerful crystals harvested from the world, delve into its depths to collect rare resources, build walls to contain the ocean or block the waves, and help the people rebuild from the constant destruction. If you are interested in more info or a status update, jump into the Discord and let's chat! The new Online tech is in the roadmap to finish before V1. As a solo-dev, large tech tasks can take time to complete while also providing regular Early Access content updates which is important to continue for everyone. Breakwaters is currently listed as single player on Steam because of this change. After ongoing evaluation of the current multiplayer platform, the decision was made to shift to a more robust tech which will take some time. (Special note) Multiplayer features are currently turned off while tech is being updated and the game is Single Player only currently. We want to hear feedback on our ideas, new ideas you have, and bugs you found on your travels.” We currently plan to use the steam community hub, discord, and twitter to inform and engage with the community. We plan to reach out and engage the community whenever possible and at specific key steps (alpha, beta, early access release, and milestone events). Feedback, Ideas, and bug reports will all be heard and appreciated. #Steam breakwaters full#
“The plan for pricing has not been fully decided on, but it seems logical that the price will be lower during early access and gradually increase as major elements are updated or as full release nears.”Ĭomment comptez-vous impliquer la communauté dans le processus de développement ? Le jeu sera-t-il tarifé différemment pendant et après l'accès anticipé ? Interactive ocean sim, save/load files, combat (melee and ranged), crafting, building, sailing, procedural world spawning, buildings interacting with oceans, contraptions, land and ocean creatures, mission log and active mission, world map, animal breeding, buy/sell with shops, npc, day night cycle, player experience system.” “The game currently has most of the features related to moment to moment gameplay. Quel est l'état actuel de la version en accès anticipé ?
#Steam breakwaters full version#
The full version will have an extensive and balanced exploration survival world, a compelling story arc, and multiple Titan types.” During early access we will continue to add items, missions, primary story, world assets, biomes, vehicles, contraptions, monsters, and Titans. “Our goal is to release into early access with the core game mechanics and co-op well established.
#Steam breakwaters plus#
We estimate 6+ months of early access plus additional updates after full release.”Įn quoi la version finale prévoit d'être différente de la version en accès anticipé ?
“There isn't a defined length we intend to be in early access, its partly determined by how long the features with the highest demand take. Pendant environ combien de temps ce jeu sera-t-il en accès anticipé ? It will also allow us to add features users are interested in and iterate based on community feedback to the changes we make.” “Early Access provides the opportunity for interaction with the community while the game is in production.